Hello everyone, and welcome to this new class – “Creating Stylized Grass in Unreal Engine 5”
With the help of this class, you would be able to create your very own fluffy looking Stylized Grass. We will be going for a look similar to Studio Ghibli grass, but you can very well customize it on your own.
https://www.thegnomonworkshop.com/tutorials/creating-stylized-facial-rigs-for-production-in-maya
Facial rigging is one of the most sought-after talents in the animation industry. A great facial rigger will have both technical and artistic skills to achieve smooth and appealing facial expressions for characters, whether they’re being created for film, TV, games, or VR.
Creating Stylized Female Character Concepts in Photoshop CS5
English | flv 712 kb/s | 1280x720 15.00 fps(r) | mp3, 44100 Hz 96 kb/s | 1.13 GB
Genre: VideoTraing
The Gnomon Workshop - Creating Stylized VFX in Unreal Engine 5 - Niagara & Substance Designer Workflow
http://www.thegnomonworkshop.com/tutorials/creating-stylized-vfx-in-unreal-engine-5
Discover how to create visual effects for games using the most up-to-date techniques in Unreal Engine 5 with Senior VFX Artist at People Can Fly, Pawel Margacz. Learn Pawel’s complete workflow for creating magical spell FX for UE5 from scratch: Using meshes from Houdini and textures in Substance Designer, Pawel assembles a magical projectile in Niagara, demonstrating how to match character and effects animations to create a dynamic, game-ready attack in Unreal 5.
This 4.5-hour workshop is ideal for anyone interested in learning more about creating VFX using Unreal Engine, Houdini, and Substance Designer. It is also an excellent guide for technical artists looking to gain more insight into VFX implementation using blueprints, including how to create and set up Unreal scenes with characters. In addition, Pawel dives deep into Substance Designer's and Niagara's nodes to build up layers of easily-adjustable effects animations. He shares how to work with panning textures with UV distortion techniques, as well as how to use tileable noise textures. He also details the timing and matching of effects with character animations.
The Gnomon Workshop - Creating Stylized Characters for Production - From Concept to Render in Zbrush, Maya & Substance Painter
http://www.thegnomonworkshop.com/tutorials/creating-stylized-characters-for-production
Discover how to create a production-ready stylized character from a concept, complete with tips for presenting the final result as a high-quality portfolio piece. Carol Cornils reveals her complete process for sculpting stylized characters with personality and shares her methods for applying traditional art concepts to her 3D workflow. She also offers her personal advice for helping to make your characters stand out in your portfolio.
Part photo, part digital painting & mixed media, 100% fun. Join Khara Plicanic to learn how to create one-of-a-kind mixed media portraits using Adobe® Photoshop® brushes, textures, and patterns. You’ll be amazed with what’s already available and at your fingertips. Explore the hidden nooks and crannies of Photoshop that you never knew existed and wow yourself with what you’re capable of. Pros and novices alike will come away with a finished project to be proud of.
4 Modules Project Files Included MP4
In this course, Kyle Sarvas goes over his process and techniques on creating a stylized weapon for video games!
In this on-demand course, Kyle Sarvas will show you how to create visually impactful and dynamic stylized weapons for video-games. Using ZBrush, Maya and 3DCoat you learn the ins and outs of game asset production through multiple 3D editing platforms to stunning effect.